Here's a shitty bug for ya: A fair number of players are reporting that they've lost all their progress in the new PlayStation game Helldivers after their controller died while they were playing. Apparently, if you're playing the game and your controller runs out of juice, the game spawns in a level 1 character when you plug back in, saving over your character progress if you let it get to a save point without restarting. I first heard about the bug when a reader who lost a level 15 character wrote in over the weekend. The game's developers Arrowhead acknowledged the problem—among a handful of other bugs—a couple of days ago on the Helldivers subreddit. They say that they're working on a fix in the coming but not yet released 1. Meanwhile, over at the PlayStation forums , players are reporting lost progress for a variety of reasons, not all due to the controller bug.
Eager to play anything on the then-unreleased system, I picked up Helldivers and very quickly had my character die. When you log into Helldivers for the first time, a propaganda video channeling a Starship Troopers vibe, explains that the home of humanity, Super Earth, is a place of freedom and democracy. But these rights come at a price. Super Earth is under attack from three converging armies, all located in a different star system.
The more players conquer, the more they earn individual recognition as war heroes as well as contribute to the Galactic Campaign. Not only will they put up a tough resistance on the planets, they also occasionally go on the offensive, initiating double-experience events that can result in Earth losing ground if Helldivers fail to push them back. To ensure that the conquest train rolls on unabated, you can call on the aid of fellow players before or during a mission. Multiplayer games can be engaged during a mission by sending out an S.
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